Action RPG / twin-stick combat
The Captive Spire
Choose one of three captives and battle through a shifting, fog-shrouded spire, weaving through dense projectile patterns as you fight for freedom.
Overview
Escape a dungeon that changes with every climb
Pick a captive, learn their distinct combat style, and take the spire one tier at a time. Each run assembles a new route through torch-lit battlements, rising stairways, and dungeon chambers, while luminous fog gathers across the lower floors. Weave through dense projectile patterns, seize powerful temporary buffs, and fight your way upward toward freedom. Every run begins fresh, with no permanent upgrades to carry you.
- Fast twin-stick combat built around movement, directional attacks, additional spells, and powerful temporary buffs.
- Three captives with distinct kits: the Bell-Bound Bombardier, the Spellweaver, and the Warp-Strider.
- Procedurally assembled floors make every run a new climb through the haunted, fog-bound spire.
- Every run begins fresh: no permanent upgrades and no carry-over progression.
- Choose from over-the-shoulder and several top-down camera perspectives.
- Enemy-focused challenge runs offer five escalating tiers for each foe family.
- Mix and match helpful and punishing modifiers across standard and challenge runs to reshape each climb.
Gallery
In-engine, current build
In-game captures from the working build. A trailer will be coming soon, once I have sound added.
From the developer
Forty years in the making
When I was younger, Berzerk and Robotron: 2084 hooked me on frantic battles against rooms packed with enemies. Then Gauntlet brought that same pressure into a dungeon with four fun classes. I never really got over it - the endless combat, the journey through hostile rooms, and the question of whether your skills or your coin stack would run out first.
Smash TV arrived a few years later and pushed that frantic action into a twin-stick format. Much later, Enter the Gungeon and other indie hits reminded me how much I still loved that kind of action dungeon crawl. The Captive Spire draws from all of them: pickable classes, immediate combat, and a dungeon that does not let go.
Follow
Wishlist on Steam and itch.io
Store pages are on the way. When they're live, the buttons in the hero will take you straight to wishlists, demos, and downloads.
Press & press kit: torchspine.com/press - fact sheet, screenshots, and contact details.
Studio: About Torchspine - solo developer looking to provide fun action games.
The studio
Torchspine Games
Torchspine Games is a one-person game studio. Its first project is The Captive Spire, a twin-stick action RPG in development for Windows and macOS.